[fusion-commits] Animation plugin: Changes to 'master' (4adcd36634101229a3d67cf1640a4eefd1574bbf)
cornelius at server.beryl-project.org
cornelius at server.beryl-project.org
Fri Jul 27 07:52:46 CEST 2007
New commits:
commit 4adcd36634101229a3d67cf1640a4eefd1574bbf
Author: Erkin Bahceci <erkinbah at gmail.com>
Date: Fri Jul 27 01:52:10 2007 -0400
Set min explode thickness to 1. Fix descriptions.
This prevents the flashing when thickness is small.
animation.c | 2 +-
animation.xml.in | 8 ++++----
2 files changed, 5 insertions(+), 5 deletions(-)
Modified: fusion/plugins/animation/animation.c
===================================================================
--- fusion/plugins/animation/animation.c
+++ fusion/plugins/animation/animation.c
@@ -889,7 +889,7 @@ static const CompMetadataOptionInfo animScreenOptionInfo[] = {
{ "domino_direction", "int", RESTOSTRING (0, LAST_ANIM_DIRECTION), 0, 0 },
{ "dream_zoom_to_taskbar", "bool", 0, 0, 0 },
{ "razr_direction", "int", RESTOSTRING (0, LAST_ANIM_DIRECTION), 0, 0 },
- { "explode_thickness", "float", "<min>0</min>", 0, 0 },
+ { "explode_thickness", "float", "<min>1</min>", 0, 0 },
{ "explode_gridx", "int", "<min>1</min>", 0, 0 },
{ "explode_gridy", "int", "<min>1</min>", 0, 0 },
{ "explode_tesselation", "int", RESTOSTRING (0, LAST_POLYGON_TESS), 0, 0 },
Modified: fusion/plugins/animation/animation.xml.in
===================================================================
--- fusion/plugins/animation/animation.xml.in
+++ fusion/plugins/animation/animation.xml.in
@@ -1340,23 +1340,23 @@
<_short>Explode</_short>
<option name="explode_gridx" type="int">
<_short>Window Grid Width</_short>
- <_long>The exploding window will be split into pieces along a grid. Specify the width, in pixels, of the columns in the grid.</_long>
+ <_long>The exploding window will be split into pieces along a grid. Specify the number of grid cells along the width of the window.</_long>
<default>13</default>
<min>1</min>
<max>200</max>
</option>
<option name="explode_gridy" type="int">
<_short>Window Grid Height</_short>
- <_long>The exploding window will be split into pieces along a grid. Specify the height, in pixels, of the rows in the grid.</_long>
+ <_long>The exploding window will be split into pieces along a grid. Specify the number of grid cells along the height of the window.</_long>
<default>10</default>
<min>1</min>
<max>200</max>
</option>
<option name="explode_thickness" type="float">
<_short>Thickness of Exploding Polygons</_short>
- <_long>Thickness of exploding window pieces.</_long>
+ <_long>Thickness (in pixels) of exploding window pieces.</_long>
<default>15</default>
- <min>0</min>
+ <min>1</min>
<max>100</max>
<precision>1</precision>
</option>
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